Part 2: Finishing and Stabilizing the Head I would be happy for any kind of feedback or suggestions from you guys Edited Octoby BigEl The top plate was barely changed for now since I still lack the necessary parts to close up the head on the back end.Īll in all I think that it already looks a lot better than the original and its funny since its not that much more parts that are required to pull it off.Īs soon as my bricklink orders will arrive I will be able to go to the next step which is to finish the shape of the head, recolorize it, closing it up from the back and finish the new cockpit interior.Īfter that I will go towards the next sections of the walker, first the legs and then the main body. The additional layer of plates/wedges unfortunately leads to a bit of a blocky look, but on the other hand there are barely any gaps left. With the whole head bigger now I also had to reinforce the side plates now. The front plate got 2 studs wider and 1 stud higher, and the difference compared to the original is already huge in my opinion. The gaps are a lot smaller and the angles are a lot less steep, meaning that the side cannons now barely face in towards each other. Next up was the most tricky step, getting the proportions and the angles right for the 4 plates of the head (Front, Sides, Top).Įven though it is still far off of movie accuracy, I am really satisfied with how the first try turned out to look. This would finally provide barely enough space for the 3 minifigures to be placed correctly as well as mainting space for consoles and control sticks. The final build holds the main cockpit safely with 1 x 2 studs from the top as well the bottom with an inverted 1 x 4 slope piece originally part of the side plates. Good thing that it was already possible to use the set parts to shorten the technic brick length inside the cockpit from 6 to 4. The first step was to create space inside the cockpit without completely changing the construction layout and the connection to the main body. Note that for now I have a very low amount of spare parts, meaning i couldnt finish and close up the head with the changed build and had to use a lot place holder parts in terms of color and form. So, without further due, here are the first steps of my very first modification. Especially the fully tiled up MOD from Maus proved to be quite inspirational as to what can be done and what is possible. Luckily there are already some great MODs and ideas for the very model to learn from. So even while I can only consider myself as a completely unexperienced amateur in MOC and MODs, I just knew that I had to modify the walker or I would never enjoy looking at it. And on top of that the cockpit was a letdown since it couldnt hold 2 AT-AT Pilots as well as General Veers in the background. The proportions were far off, the angles to steep, the gaps between the plates too high. The moment I finished the AT-AT I was instantly disappointed by the look of its head. A shame since its such an important feature in terms of the specific look and feel to the walker. However the greatest weakness for me (and probably a lot of other people) is the head. Despite the typical gaps and the visible technic frames, the main body and legs are great with fairly accurates shapes and angles. Now, I have to say that overall I am really impressed with what Lego did with new AT-AT. Since Lego never did an UCS Version of the 4 legged Behemoth and the earlier versions of the Lego AT-AT sell for pretty high prices, the decision what lego model to choose was fairly easy and led to the newest one from 2014. One of them was the extremely famous and iconic AT-AT Walker, his menacing design and appearance in Empire Strikes Back can be considered nothing less than legendary. With my return to Lego Star Wars after 13 years there were some sets/models that I just had to get. The MOD has been finished, more detailed pictures further in the thread!
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